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XBOX360: Cave ports Dodonpachi and Ketsui to 360!

di Frankie (03/05/2008 - 09:47)


Today Japanese blogs (like this) are spreading the rumor about a port of two legendary Shooting games from Cave: DoDonPachi DaiOuJou and Ketsui. It's still just a rumor  (I never heard anything about this during the Cave Festival 2007 I visited last december) but it's pretty credible since Ketsu is being ported to DS and the Microsoft console is considered by many Japanese producer a good (and reasonable) chance to get into the western market without spending huge money to pay Sony license.

UPDATE: Brandon on Insert Credit: This is now confirmed Famitsu, and they're coming this year. Huzzah! The ports are being done by 5pb who we made fun of just a few days ago. Generally a Galget maker, the Famitsu article says they've been 'hard at work' on arcade properties as well, so we shouldn't be worried. That's what they say anyway. The producer is Masaki Sakari, whoever that is...

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XNA GAME STUDIO 2.0

di Frankie (12/13/2007 - 09:21)

   
Today Micro$oft released XNA Game Studio 2.0. Select whether you’re new to XNA Game Studio or an existing XNA Game Studio Express user, and follow the instructions to download the right install package and start to code your multiplayer videogame!

PRESS RELEASE: New XNA Game Studio 2.0 From Microsoft Enables Creation of Online Multiplayer Games Using LIVE

Microsoft Corp. today marked the next step in its initiative to democratize game development and unleash the creativity of the community with the release of the XNA Game Studio 2.0, the next generation of the popular game development platform for Xbox 360 and Windows. The new version builds upon XNA Game Studio Express, released one year ago, and includes the ability to create online, cross-platform multiplayer games for Xbox 360 and Windows using Xbox LIVE and Games for Windows -- LIVE, respectively. XNA Game Studio 2.0 adds more than 15 new features and is available for download from http://creators.xna.com.

"When building XNA Game Studio 2.0, we wanted to offer everyone the opportunity to utilize the rich gaming environment of LIVE used by AAA developers for titles such as 'Halo 3' and 'Gears of War,'" said Chris Satchell, general manager of the XNA organization at Microsoft. "We accomplished our goal with this new toolset, and, best of all, it remains highly accessible to students, hobbyists and pros alike."

Many of LIVE's best features are supported by XNA Game Studio 2.0 with minimal to no coding necessary to activate them -- features like matchmaking, which uses LIVE to find the best games for you to play based on your location and internet connection. Additionally, XNA Game Studio 2.0 fully supports game development with all versions of the Microsoft Visual Studio product line.

XNA Creators Club Academic Trial Memberships Now Free to Qualified Students and Faculty

Since its release last December, XNA Game Studio has been an incredible success, with 750,000 downloads, adoption by more than 300 universities worldwide and at least nine textbooks on the tools in development. In subjects from computer science to fine arts, introductory courses to graduate and research projects -- XNA Game Studio is helping faculty members and students explore the boundaries of applied gaming technology in education. Along with XNA Game Studio 2.0, Microsoft will also provide a free academic trial membership in the XNA Creators Club beginning in January, allowing faculty members and students to use XNA Game Studio 2.0 and Xbox 360 for instructional purposes.

Time to Dream-Build-Play Again

From more than 4,500 entrants from around the world, four community games were awarded Xbox LIVE Arcade publishing contracts in this year's Dream-Build-Play game development competition. Microsoft will once again challenge aspiring game developers to create their dream games for a chance to win more coveted publishing contracts. This week Microsoft kicks off registration for Dream-Build-Play 2008 with the Silicon Minds Warm-Up Challenge. Registration begins on Dec. 14 and winners will be announced at the Game Developers Conference where details of the main challenge will be announced. Run in partnership with Microsoft Research's Machine Learning Group in Cambridge, England; Rare Ltd.; and Lionhead Studios, prizes for the Warm-Up Challenge will include the once-in-a-lifetime opportunity to interview for an internship with one of those organizations.

"Artificial intelligence is so important to the games we make at Lionhead Studios, and we are very excited to see what the community can come up with in this Warm-Up Challenge to Dream-Build-Play 2008," said Peter Molyneux, managing director at Lionhead Studios. "We are always on the lookout for the best talent and believe that XNA Game Studio 2.0 will be a great platform for contestants to showcase their skills on." More information about Dream-Build-Play 2008 is available at http://www.dreambuildplay.com.

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INFECTUS: UNBANN YOUR X360!

di Frankie (11/26/2007 - 08:06)


First real feature of DOWNGRADING X360 came out in the last days, is the possibility with Infectus to Uunbann the CONSOLE X360 from Live. Thanx to hard work of ROBINSOD this is the video of first Unbann of X360 made with Infectus. A new PCB ADD ON that allow an easy procedure of downgrade will be released at the beginning of December.

Another news from this team of italian videogame hackers: ARGON a new MODCHIP made form INFECTUS TEAM that work ONLY on WII D2C CONSOLES, this modchip is the direct competitor of D2CKEY modchip. All the features are the same of D2CKEY, but this modchip will be UPDATABLE! ARGON have on PCB a little connector with a flat cable that the user can install outside console. When is necessary an UPDATE all who have an INFECTUS or in the future with a little esterna programmer all can reprogramm their modchips.
The production is setup in the next 10 days, all first 3000 pcs. stock will be available in 15 days max but ACTEL was in SHORTAGE of ACTEL IC used for this chip, so only 3000 pcs. will be available.
 

 



 

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PS3... GIGA,TERA FLOP?!

di Frankie (11/12/2007 - 12:18)


Japan will never stop to surprise me: last week, in Japanese stores, PS3 sold less than Xbox360!
I feel that more than a WII/PS3/360 console war in Japan there is a portable console vs home console war with the latter loosing every week: after the restyle the PSP started to be a good seller instead the new PS3 seems following the path of the first models.
Basically, way before the release last year, the meme "PLAYSTATION 3 is TOTALLY UNCOOL" spread among japanese otaku subconscious  and I feel Sony needs more than a new/cheaper model to overcome this negative meme... the party is not over (the new PS3 model will sure sell during first weeks), but the cake...  (Media Create's Official Japanese hardware and software sales here or on the right column of this blog)

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DokiDoki Majo Shinpan! GPX in Forza2

di Frankie (09/19/2007 - 02:24)




Doki Doki Shinpan Forza Motorsport 2 IDOLM@STER 360 DS MASHUP

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